Upcoming Class Tuning on September 24th: Fire Mage, Shadow Priest, Resto Druid
Blizzard has announced class tuning adjustments set for the next weekly reset on September 24th. This update will include buffs for Fire Mages, Shadow Priests, and more! Stay tuned for the details!
Blizzard
We’ve followed recent data and feedback on class performance and are preparing to make adjustments to many classes with scheduled weekly maintenance in each region.
Classes
Death Knight
Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
Druid
Feral
Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
Restoration
All healing increased by 4%. Does not apply to PvP combat.
Hunter
Beast Mastery
Beast Cleave damage increased to 90% (was 80%).
Kill Cleave damage increased to 90% (was 80%).
Mage
Fire
Flamestrike damage increased by 15%.
Phoenix Flames damage increased by 20%.
Living Bomb damage increased by 10%.
Frost
Glacial Spike damage increased by 20%. Does not apply to PvP combat.
Ray of Frost damage increased by 15%.
Priest
Shadow
All damage increased by 4%.
Player versus Player
Death Knight
Unholy
Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
Demon Hunter
Havoc
Demon’s Bite damage increased by 10% in PvP combat.
Demon Blades damage increased by 10% in PvP combat.
Chaos Strike/Annihilation damage increased by 10% in PvP combat.
Blade Dance/Death Sweep damage increased by 10% in PvP combat.
Druid
Feral
Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
Rip damage increased by 25% in PvP combat (was 15%).
Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was -6%) in PvP combat.
Evoker
Devastation
Eternity Surge damage reduced by 15% in PvP combat.
Mage
Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
Arcane
Arcane Blast damage increased by 45% in PvP combat (was 15%).
Arcane Missiles damage increased by 20% in PvP combat.
Arcane Barrage damage increased by 15% in PvP combat.
Magi’s Spark is now 50% effective in PvP combat.
Fire
Fireball damage increased by 100% in PvP combat (was 35%).
Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
Frost
Ice Lance damage increased by 25% in PvP combat (was 45%).
Frostbolt damage increased by 150% in PvP combat (was 118%).
Ray of Frost damage increased by 5% in PvP combat.
Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
Monk
Mistweaver
Enveloping Mist healing increased by 20% in PvP combat.
Vivify primary healing increased by 20% in PvP combat.
Paladin
Holy
Mana regeneration reduced by 20% in PvP combat (was 35%).
Holy Shock healing increased by 15% in PvP combat.
Word of Glory healing increased by 15% in PvP combat.
Holy Light healing increased by 20% in PvP combat.
Priest
Discipline
Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
Holy
Holy Word: Serenity healing increased by 40% in PvP combat.
Holy Word: Sanctify healing increased by 40% in PvP combat.
Shadow
Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
Rogue
Subtlety
Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).