Exciting Changes in Season 1: Heroic and Mythic Dungeon Rotations
With the launch of Season 1, players will experience a fresh twist in the Heroic and Mythic dungeon line-up. Rather than featuring the anticipated "The War Within" dungeons, the focus will shift to the Seasonal Mythic+ Dungeons, introducing a new layer of challenge and excitement.
Season 1 Mythic+ Dungeon Line-Up
This season, prepare to dive into a selection of diverse and thrilling dungeons:
Ara-Kara, City of Echoes
The Stonevault
The Dawnbreaker
City of Threads
From previous expansions, fan favorites make a return:
Mists of Tirna Scithe
The Necrotic Wake
Siege of Boralus
Grim Batol
Navigating Mythic Dungeons
For those tackling Mythic Dungeons, remember that you’ll need to travel directly to each dungeon entrance as the Dungeon Finder does not support a Mythic queue. However, with Lindormi spotted in Dornogol, there’s hope for the addition of a portal room. This could significantly reduce travel time to older dungeons, akin to the convenience offered during Dragonflight.
Daily Mythic Dungeon Lockout
In a notable change, Mythic Dungeons from "The War Within" will now operate on a daily lockout. This adjustment gives players the opportunity to collect loot every day rather than waiting for a weekly reset. It's advisable to get acquainted with the dungeon locations, as daily visits will become routine throughout Season 1.
Understanding Dungeon Rewards
Here’s a breakdown of what players can expect in terms of rewards and upgrades with the new dungeon rotations:
Heroic Dungeons:
End of Dungeon: Item Level 580
Initial Upgrade Level: Adventurer 4/8
Great Vault: Item Level 593
Initial Upgrade Level: Veteran 4/8
Mythic Dungeons:
End of Dungeon: Item Level 593
Initial Upgrade Level: Veteran 4/8
Great Vault: Item Level 603
Initial Upgrade Level: Champion 3/8
Season 1 promises to invigorate the dungeon-crawling experience, offering both nostalgia and novel challenges. Prepare your gear and gather your allies; the new adventures await!